Parallax
The story of

Dog & Bear

Brand & Creative
Gen AI
Strategy & Growth
Brand & Creative

Ideation

Concept Development

UX & UI Design
Gen AI

AI Trailers

Prompt Engineering

AI Rapid Concepting

Dog and Bear was a short AI animation I created to explore AI video generation tools, consistent character workflows and AI audio generation tools.

Dog and Bear was a short AI animation I created to explore AI video generation tools, consistent character workflows and AI audio generation tools.

I developed my initial idea with Perplexity AI, iterating on various concepts until the story felt coherent, I also used Perplexity AI to generate a series of shot descriptions that I could then use as prompts in Midjourney.

For the overall style, I created a Perplexity AI space and fed it creative direction that would consistently describe the aesthetic of the scene to help maintain a visual coherence and consistency between shot prompts.

I developed my initial idea with Perplexity AI, iterating on various concepts until the story felt coherent, I also used Perplexity AI to generate a series of shot descriptions that I could then use as prompts in Midjourney.

For the overall style, I created a Perplexity AI space and fed it creative direction that would consistently describe the aesthetic of the scene to help maintain a visual coherence and consistency between shot prompts.

I used a number of image generations within Midjourney to develop character sheets and then re-used those character sheets as references with each shot generation.

Each image was then upscaled and used as image-to-video references in both Luma AI and Kling AI to generate the videos before re-upscaling to 4K with Topaz Labs. The audio was cut together from multiple iterations within Udio, I was keen to explore how character themes could be created using generative AI audio. The final colour grading, edit and composition was made with Capcut.

I used a number of image generations within Midjourney to develop character sheets and then re-used those character sheets as references with each shot generation.

Each image was then upscaled and used as image-to-video references in both Luma AI and Kling AI to generate the videos before re-upscaling to 4K with Topaz Labs. The audio was cut together from multiple iterations within Udio, I was keen to explore how character themes could be created using generative AI audio. The final colour grading, edit and composition was made with Capcut.

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